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 求问?女装大佬口自己是什么意思啊|刀剑神域:记忆碎片- 论坛| Tap...
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<div id="notifications" classname="notifications"><div class="notification" style="opacity: 1;">陷阱可能会带来 破碎的皮毛, 小片的肉 和 破烂的布料.</div><div class="notification" style="opacity: 1;">一大队人群抵达, 带来了磨难与希望.</div><div class="notification" style="opacity: 1;">干枯的灌木和树枝把树林的地面弄得一团糟.</div><div class="notification" style="opacity: 1;">火堆 熊熊燃烧中.</div><div class="notification" style="opacity: 1;">火堆 燃烧中.</div><div class="notification" style="opacity: 1;">来了一个乞丐.</div><div class="notification" style="opacity: 1;">工人在森林里搭起一座木屋.</div><div class="notification" style="opacity: 1;">工人在森林里搭起一座木屋.</div><div class="notification" style="opacity: 1;">工人在森林里搭起一座木屋.</div><div class="notification" style="opacity: 1;">工人在森林里搭起一座木屋.</div><div class="notification" style="opacity: 1;">工人在森林里搭起一座木屋.</div><div class="notification" style="opacity: 1;">陷阱可能会带来 破碎的皮毛 和 奇怪的鳞片.</div><div class="notification" style="opacity: 1;">干枯的灌木和树枝把树林的地面弄得一团糟.</div><div class="notification" style="opacity: 1;">缺乏 铁.</div><div class="notification" style="opacity: 1;">铁剑很尖锐, 在野外提供给我们足够的保护.</div><div class="notification" style="opacity: 1;">一个游牧帐篷抵达并寻求贸易.</div><div class="notification" style="opacity: 1;">干枯的灌木和树枝把树林的地面弄得一团糟.</div><div class="notification" style="opacity: 1;">陷阱可能会带来 小片的肉, 残缺的牙齿, 破烂的布料 和 破碎的皮毛.</div><div class="notification" style="opacity: 1;">更多的陷阱能捕获更多的猎物.</div><div class="notification" style="opacity: 1;">更多的陷阱能捕获更多的猎物.</div><div class="notification" style="opacity: 1;">更多的陷阱能捕获更多的猎物.</div><div class="notification" style="opacity: 1;">火堆 熊熊燃烧中.</div><div class="notification" style="opacity: 1;">木屋 很热.</div><div class="notification" style="opacity: 1;">火堆 熊熊燃烧中.</div><div class="notification" style="opacity: 1;">木桶可以存放不少的水, 探险能持续更久.</div><div class="notification" style="opacity: 1;">木屋 很热.</div><div class="notification" style="opacity: 1;">火堆 熊熊燃烧中.</div><div class="notification" style="opacity: 1;">干枯的灌木和树枝把树林的地面弄得一团糟.</div><div class="notification" style="opacity: 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class="notification" style="opacity: 1;">木屋 温暖.</div><div class="notification" style="opacity: 1;">火堆 燃烧中.</div><div class="notification" style="opacity: 1;">腌肉消耗殆尽.</div><div class="notification" style="opacity: 1;">腌肉消耗殆尽.</div><div class="notification" style="opacity: 1;">矿坑解除危险了.</div><div class="notification" style="opacity: 1;">一个生人在夜晚到来.</div><div class="notification" style="opacity: 1;">一个巨大的生物出现, 肌肉大到爆.</div><div class="notification" style="opacity: 1;">通向矿坑的小路.</div><div class="notification" style="opacity: 1;">粗大的树干从贫地中崛起, 形成坚实的树墙, 他们的巨大枝杈扭曲在一起, 仿佛苍穹一般.</div><div class="notification" style="opacity: 1;">朽木, 废土, 狂沙, 死地.</div><div class="notification" style="opacity: 1;">一小群人抵达了, 个个瘦骨嶙峋.</div><div class="notification" style="opacity: 1;">工人在森林里搭起一座木屋.</div><div class="notification" style="opacity: 1;">工人在森林里搭起一座木屋.</div><div class="notification" style="opacity: 1;">木屋 不冷不热.</div><div class="notification" style="opacity: 1;">火堆 有火苗了.</div><div class="notification" style="opacity: 1;">更多的陷阱能捕获更多的猎物.</div><div class="notification" style="opacity: 1;">更多的陷阱能捕获更多的猎物.</div><div class="notification" style="opacity: 1;">更多的陷阱能捕获更多的猎物.</div><div class="notification" style="opacity: 1;">一些陷阱损坏了.</div><div class="notification" style="opacity: 1;">陷阱可能会带来 奇怪的鳞片, 破烂的布料 和 破碎的皮毛.</div><div class="notification" style="opacity: 1;">干枯的灌木和树枝把树林的地面弄得一团糟.</div><div class="notification" style="opacity: 1;">这枪有点糙, 但是用来突刺已经足够了.</div><div class="notification" style="opacity: 1;">这枪有点糙, 但是用来突刺已经足够了.</div><div class="notification" style="opacity: 1;">这枪有点糙, 但是用来突刺已经足够了.</div><div class="notification" style="opacity: 1;">这枪有点糙, 但是用来突刺已经足够了.</div><div class="notification" style="opacity: 1;">这枪有点糙, 但是用来突刺已经足够了.</div><div class="notification" style="opacity: 1;">用以驱散黑暗的火炬.</div><div class="notification" style="opacity: 1;">用以驱散黑暗的火炬.</div><div class="notification" style="opacity: 1;">用以驱散黑暗的火炬.</div><div class="notification" style="opacity: 1;">木屋 温暖.</div><div 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1;">这座老矿坑没有被遗弃.</div><div class="notification" style="opacity: 1;">离村子很远了, 这样极其危险.</div><div class="notification" style="opacity: 1;">落叶, 枯草, 黄沙, 响铃.</div><div class="notification" style="opacity: 1;">粗大的树干从贫地中崛起, 形成坚实的树墙, 他们的巨大枝杈扭曲在一起, 仿佛苍穹一般.</div><div class="notification" style="opacity: 1;">朽木, 废土, 狂沙, 死地.</div><div class="notification" style="opacity: 1;">粗大的树干从贫地中崛起, 形成坚实的树墙, 他们的巨大枝杈扭曲在一起, 仿佛苍穹一般.</div><div class="notification" style="opacity: 1;">朽木, 废土, 狂沙, 死地.</div><div class="notification" style="opacity: 1;">一只咆哮的野兽从草丛中串起.</div><div class="notification" style="opacity: 1;">火堆 燃烧中.</div><div class="notification" style="opacity: 1;">陷阱可能会带来 破碎的皮毛, 小片的肉 和 一个粗糙的护身符.</div><div class="notification" style="opacity: 1;">干枯的灌木和树枝把树林的地面弄得一团糟.</div><div class="notification" style="opacity: 1;">皮革的确不是太牢固, 但总好过布料.</div><div class="notification" style="opacity: 1;">木屋 不冷不热.</div><div class="notification" style="opacity: 1;">火堆 有火苗了.</div><div class="notification" style="opacity: 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style="opacity: 1;">火堆 有火苗了.</div><div class="notification" style="opacity: 1;">工人给火堆添加木头.</div><div class="notification" style="opacity: 1;">木屋 不冷不热.</div><div class="notification" style="opacity: 1;">火堆 有火苗了.</div><div class="notification" style="opacity: 1;">木屋 温暖.</div><div class="notification" style="opacity: 1;">一个游牧帐篷抵达并寻求贸易.</div><div class="notification" style="opacity: 1;">陷阱可能会带来 破碎的皮毛, 奇怪的鳞片 和 残缺的牙齿.</div><div class="notification" style="opacity: 1;">干枯的灌木和树枝把树林的地面弄得一团糟.</div><div class="notification" style="opacity: 1;">火堆 燃烧中.</div><div class="notification" style="opacity: 1;">毛皮 不足.</div><div class="notification" style="opacity: 1;">木屋 不冷不热.</div><div class="notification" style="opacity: 1;">火堆 有火苗了.</div><div class="notification" style="opacity: 1;">陷阱可能会带来 破碎的皮毛, 小片的肉, 破烂的布料, 奇怪的鳞片 和 残缺的牙齿.</div><div class="notification" style="opacity: 1;">干枯的灌木和树枝把树林的地面弄得一团糟.</div><div class="notification" style="opacity: 1;">潜行术.</div><div class="notification" style="opacity: 1;">一个小偷被抓住了.</div><div class="notification" style="opacity: 1;">陷阱可能会带来 残缺的牙齿, 破碎的皮毛, 小片的肉, 奇怪的鳞片 和 破烂的布料.</div><div class="notification" style="opacity: 1;">干枯的灌木和树枝把树林的地面弄得一团糟.</div><div class="notification" style="opacity: 1;">木屋 不冷不热.</div><div class="notification" style="opacity: 1;">火堆 有火苗了.</div><div class="notification" style="opacity: 1;">一个生人在夜晚到来.</div><div class="notification" style="opacity: 1;">更多的陷阱能捕获更多的猎物.</div><div class="notification" style="opacity: 1;">更多的陷阱能捕获更多的猎物.</div><div class="notification" style="opacity: 1;">更多的陷阱能捕获更多的猎物.</div><div class="notification" style="opacity: 1;">更多的陷阱能捕获更多的猎物.</div><div class="notification" style="opacity: 1;">更多的陷阱能捕获更多的猎物.</div><div class="notification" style="opacity: 1;">一个生人在夜晚到来.</div><div class="notification" style="opacity: 1;">一些陷阱损坏了.</div><div class="notification" style="opacity: 1;">陷阱可能会带来 小片的肉, 破碎的皮毛 和 破烂的布料.</div><div class="notification" style="opacity: 1;">干枯的灌木和树枝把树林的地面弄得一团糟.</div><div class="notification" style="opacity: 1;">人是铁饭是钢, 饥饿如山一般压来.</div><div class="notification" style="opacity: 1;">腌肉消耗殆尽.</div><div class="notification" style="opacity: 1;">一个长途跋涉的家庭搬入了一个木屋.</div><div class="notification" style="opacity: 1;">粗大的树干从贫地中崛起, 形成坚实的树墙, 他们的巨大枝杈扭曲在一起, 仿佛苍穹一般.</div><div class="notification" style="opacity: 1;">朽木, 废土, 狂沙, 死地.</div><div class="notification" style="opacity: 1;">用以驱散黑暗的火炬.</div><div class="notification" style="opacity: 1;">用以驱散黑暗的火炬.</div><div class="notification" style="opacity: 1;">这枪有点糙, 但是用来突刺已经足够了.</div><div class="notification" style="opacity: 1;">木屋 不冷不热.</div><div class="notification" style="opacity: 1;">火堆 有火苗了.</div><div class="notification" style="opacity: 1;">工人在森林里搭起一座木屋.</div><div class="notification" style="opacity: 1;">陷阱可能会带来 破碎的皮毛 和 小片的肉.</div><div class="notification" style="opacity: 1;">干枯的灌木和树枝把树林的地面弄得一团糟.</div><div class="notification" style="opacity: 1;">火堆 有火苗了.</div><div class="notification" style="opacity: 1;">毛皮 不足.</div><div class="notification" style="opacity: 1;">毛皮 不足.</div><div class="notification" style="opacity: 1;">陷阱可能会带来 破烂的布料, 小片的肉, 残缺的牙齿 和 破碎的皮毛.</div><div class="notification" style="opacity: 1;">干枯的灌木和树枝把树林的地面弄得一团糟.</div><div class="notification" style="opacity: 1;">罗盘指向 北.</div><div class="notification" style="opacity: 1;">用以驱散黑暗的火炬.</div><div class="notification" style="opacity: 1;">这枪有点糙, 但是用来突刺已经足够了.</div><div class="notification" style="opacity: 1;">这枪有点糙, 但是用来突刺已经足够了.</div><div class="notification" style="opacity: 1;">水袋..就是用来放水的, 可惜容量小了点.</div><div class="notification" style="opacity: 1;">木屋 温暖.</div><div class="notification" style="opacity: 1;">火堆 燃烧中.</div><div class="notification" style="opacity: 1;">干枯的灌木和树枝把树林的地面弄得一团糟.</div><div class="notification" style="opacity: 1;">陷阱可能会带来 残缺的牙齿 和 破碎的皮毛.</div><div class="notification" style="opacity: 1;">载得更多意味着更长更远的野外探险.</div><div class="notification" style="opacity: 1;">木屋 温暖.</div><div class="notification" style="opacity: 1;">用以驱散黑暗的火炬.</div><div class="notification" style="opacity: 1;">工具间总算完工了, 工人兴奋极了.</div><div class="notification" style="opacity: 1;">火堆 燃烧中.</div><div class="notification" style="opacity: 1;">火堆 有火苗了.</div><div class="notification" style="opacity: 1;">工人给火堆添加木头.</div><div class="notification" style="opacity: 1;">火堆 有火苗了.</div><div class="notification" style="opacity: 1;">工人给火堆添加木头.</div><div class="notification" style="opacity: 1;">火堆 有火苗了.</div><div class="notification" style="opacity: 1;">工人给火堆添加木头.</div><div class="notification" style="opacity: 1;">火堆 有火苗了.</div><div class="notification" style="opacity: 1;">工人给火堆添加木头.</div><div class="notification" style="opacity: 1;">火堆 有火苗了.</div><div class="notification" style="opacity: 1;">工人给火堆添加木头.</div><div class="notification" style="opacity: 1;">火堆 有火苗了.</div><div class="notification" style="opacity: 1;">工人给火堆添加木头.</div><div class="notification" style="opacity: 1;">火堆 有火苗了.</div><div class="notification" style="opacity: 1;">工人给火堆添加木头.</div><div class="notification" style="opacity: 1;">火堆 有火苗了.</div><div class="notification" style="opacity: 1;">工人给火堆添加木头.</div><div class="notification" style="opacity: 1;">火堆 有火苗了.</div><div class="notification" style="opacity: 1;">工人给火堆添加木头.</div><div class="notification" style="opacity: 1;">火堆 有火苗了.</div><div class="notification" style="opacity: 1;">工人给火堆添加木头.</div><div class="notification" style="opacity: 1;">火堆 有火苗了.</div><div class="notification" style="opacity: 1;">工人给火堆添加木头.</div><div class="notification" style="opacity: 1;">火堆 有火苗了.</div><div class="notification" style="opacity: 1;">工人给火堆添加木头.</div><div class="notification" style="opacity: 1;">火堆 有火苗了.</div><div class="notification" style="opacity: 1;">工人给火堆添加木头.</div><div class="notification" style="opacity: 1;">木屋 不冷不热.</div><div class="notification" style="opacity: 1;">火堆 有火苗了.</div><div class="notification" style="opacity: 1;">木屋 温暖.</div><div class="notification" style="opacity: 1;">火堆 燃烧中.</div><div class="notification" style="opacity: 1;">一个神秘的流浪女抵达.</div><div class="notification" style="opacity: 1;">一个生人在夜晚到来.</div><div class="notification" style="opacity: 1;">一小群人抵达了, 个个瘦骨嶙峋.</div><div class="notification" style="opacity: 1;">工人在森林里搭起一座木屋.</div><div class="notification" style="opacity: 1;">工人在森林里搭起一座木屋.</div><div class="notification" style="opacity: 1;">一个生人在夜晚到来.</div><div class="notification" style="opacity: 1;">一小群人抵达了, 个个瘦骨嶙峋.</div><div class="notification" style="opacity: 1;">木屋 很热.</div><div class="notification" style="opacity: 1;">火堆 熊熊燃烧中.</div><div class="notification" style="opacity: 1;">工人在森林里搭起一座木屋.</div><div class="notification" style="opacity: 1;">木屋 很热.</div><div class="notification" style="opacity: 1;">工人在森林里搭起一座木屋.</div><div class="notification" style="opacity: 1;">木屋 温暖.</div><div class="notification" style="opacity: 1;">火堆 熊熊燃烧中.</div><div class="notification" style="opacity: 1;">缺乏 皮革.</div><div class="notification" style="opacity: 1;">火堆 熊熊燃烧中.</div><div class="notification" style="opacity: 1;">木屋 不冷不热.</div><div class="notification" style="opacity: 1;">火堆 燃烧中.</div><div class="notification" style="opacity: 1;">陷阱可能会带来 破碎的皮毛 和 小片的肉.</div><div class="notification" style="opacity: 1;">干枯的灌木和树枝把树林的地面弄得一团糟.</div><div class="notification" style="opacity: 1;">木屋 不冷不热.</div><div class="notification" style="opacity: 1;">火堆 燃烧中.</div><div class="notification" style="opacity: 1;">火堆 熄灭了.</div><div class="notification" style="opacity: 1;">木屋 很冷.</div><div class="notification" style="opacity: 1;">工人说如果有合适的工具, 她能做的更好.</div><div id="notifyGradient"></div></div></div>


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2017年6月3日 (六) 05:56的版本

這是H萌娘的沙盒醬,目前還不會被經常清空。。


https://www.so.com/s?ie=utf-8&src=se7_toolbar&q=奇思妙想奥利奥歌曲


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<title>喵游记 - 3 年, 夏, 26 日</title> </head><style type="text/css" id="28245417544"></style>


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喵游记 <a href="http://bloodrizer.ru/">制作:bloodrizer</a> <a href="http://www.u77.com/">翻译:Max,士郎子,深邃如海 程序:士郎子 测试:深邃如海</a>

<a href="#" style="color: red"> </a>

猫薄荷:4650.119/10K(+1.700/秒)
木材:59.197/400(+0.147/秒)
科研点:299.791/500(+0.284/秒)
喵星人:6/6


<img src="./KittensGameCN_files/PV.gif" width="177" height="41" longdesc="http://www.u77.com">
<a href="#" class="tab activeTab" style="white-space: nowrap;">营火</a> | <a href="#" class="tab" style="white-space: nowrap;">小村</a> | <a href="#" class="tab" style="white-space: nowrap;">科研</a> | <a href="#" class="tab" style="white-space: nowrap;">成就</a>
<a href="#" class="activeTab" style="white-space: nowrap;">全部</a> | <a href="#" class="" style="white-space: nowrap;">可用</a> | <a href="#" class="" style="white-space: nowrap;">切换</a> | <a href="#" class="" style="white-space: nowrap;">食物生产</a> | <a href="#" class="" style="white-space: nowrap;">人口</a> | <a href="#" class="" style="white-space: nowrap;">科学</a> | <a href="#" class="" style="white-space: nowrap;">存储</a> | <a href="#" class="" style="display: none; white-space: nowrap;">资源</a> | <a href="#" class="" style="display: none; white-space: nowrap;">工业</a> | <a href="#" class="" style="display: none; white-space: nowrap;">文化</a> | <a href="#" class="" style="display: none; white-space: nowrap;">其他</a> | <a href="#" class="" style="display: none; white-space: nowrap;">巨型结构</a>
收集猫薄荷
喵田 (20)<a href="#" title="出售建筑只会返还百分之50资源" style="padding-left: 2px; float: right; cursor: pointer;">出售</a>
图书馆 (2)<a href="#" title="出售建筑只会返还百分之50资源" style="padding-left: 2px; float: right; cursor: pointer;">出售</a>
精制薄荷<a href="#" style="padding-left: 4px; float: right; cursor: default; display: none;">x100</a>
小屋 (3)<a href="#" title="出售建筑只会返还百分之50资源" style="padding-left: 2px; float: right; cursor: pointer;">出售</a>
谷仓 (1)<a href="#" title="出售建筑只会返还百分之50资源" style="padding-left: 2px; float: right; cursor: pointer;">出售</a>

3 年 - 夏, 26 日 <a id="dev_boostCalendar" href="#" onclick="dev_boostCalendar();" style="text-decoration: none; position: relative; left: 5px;"></a> <a id="pauseBtn" style="font-size: 12px; float: right;" href="#" onclick="gamePage.togglePause();">暂停</a>

你是一只在猫薄荷森林的小猫。

<a id="clearLogHref" href="#" onclick="gamePage.clearLog();">清除日志</a>

1 年, 冬: 1 小猫被饿死 1 年, 冬: 1 小猫被饿死 1 年, 冬: 1 小猫被饿死 1 年, 冬: 1 小猫被饿死 1 年, 冬: 1 小猫被饿死 1 年, 冬: 1 小猫被饿死 1 年, 冬: 1 小猫被饿死 1 年, 冬: 1 小猫被饿死 1 年, 冬: 1 小猫被饿死 1 年, 冬: 1 小猫被饿死 1 年, 冬: 1 小猫被饿死1 小猫被饿死1 小猫被饿死1 小猫被饿死1 小猫被饿死1 小猫被饿死1 小猫被饿死1 小猫被饿死1 小猫被饿死1 小猫被饿死1 小猫被饿死1 小猫被饿死1 小猫被饿死成就解锁: 冬天来了!1 小猫被饿死1 小猫被饿死1 小猫被饿死1 小猫被饿死1 小猫被饿死1 小猫被饿死1 小猫被饿死


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